I think the problem comes after integrating game network
1- Game crash while logging to facebook – if “<i>autoRetrieveUserIdAfterSessionOpen</i>” is true
so <i>getGraphRequest</i>(“me”) crash the app when game network is integrated
2- if you remove this line from facebook item “<i>getGraphRequest</i>(“me”)” application will log normally
is there a problem with linking game network with facebook!!??
I can send Sample code if you wish