OverviewV-Play 2 Support (Qt 5)performance › Reply To: performance

OverviewV-Play 2 Support (Qt 5)performance › Reply To: performance


Hi guys,

I have the same issue – I’m rotating a 512×512 png MultiResolutionImage using NumberAnimation on rotation, and it’s taking 45% cpu on an iPhone 5s. Native app takes 4%. I’m using latest VPlay.

Our app/game is supposed to have a lot of animations, but even a rotating “hello world” uses 15% cpu or more! This is currently a roadblock.

Any idea why?

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