OverviewV-Play 2 Support (Qt 5)audioManager broken… › Reply To: audioManager broken…

OverviewV-Play 2 Support (Qt 5)audioManager broken… › Reply To: audioManager broken…

V-Play Team

Hi Cho!

Unfortunately this a known issue of the current Qt audio components, so we can’t really do anything about this.
These are the workarounds we usually use when encountering this problem:

  • The SoundEffectVPlay component is based on the QML SoundEffect type. Sometimes the QML Audio type works a bit better, although it is not made for fast/immediate playback of sound effects.
  • One thing that helps most of the time is to generally keep audio items to a minimum / reuse them whenever possible. E.g. do not add an item to every coin, but use only one global “coinSound” item (e.g. in the scene/gamewindow or a special audio component that handles all sounds).
  • We sometimes also reuse the audio items for multiple sounds. Only use 5 sound items. Whenever a sound should be played, choose one of them that is currently not used for the playback.



Voted #1 for:

  • Easiest to learn
  • Most time saving
  • Best support

Develop Cross-Platform Apps and Games 50% Faster!

  • Voted the best supported, most time-saving and easiest to learn cross-platform development tool
  • Based on the Qt framework, with native performance and appearance on all platforms including iOS and Android
  • Offers a variety of plugins to monetize, analyze and engage users
create apps
create games
cross platform
native performance
3rd party services
game network
level editor
easiest to learn
biggest time saving
best support