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OverviewV-Play 2 Support (Qt 5)physics acceleration object over time › Reply To: physics acceleration object over time

OverviewV-Play 2 Support (Qt 5)physics acceleration object over time › Reply To: physics acceleration object over time
#11328

Bas

i added this also and got 1880 when boucing vertically with les horizontal velocity.

The game is running at 1920 x 1080 resolution and the ball sprite is 180 pixels square.

when the game speed is at its max, it is still quite easy to handle (arkanoid variant game)

can i adjust other parameters so that it wil go faster?

 

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