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OverviewV-Play 2 Support (Qt 5)physics acceleration object over time › Reply To: physics acceleration object over time

OverviewV-Play 2 Support (Qt 5)physics acceleration object over time › Reply To: physics acceleration object over time
#11255

Alex
V-Play Team

Hi Bas,

the force property of the colliders will be the way to go, which is used to apply a force to a body every frame.

Cheers,
Alex

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