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Simple Ninja Game Demo

 #ifndef  _APP_DELEGATE_H_
 #define  _APP_DELEGATE_H_

 #include "cocos2d.h"

 /**
 @brief    The cocos2d Application.

 The reason for implement as private inheritance is to hide some interface call by CCDirector.
 */
 class  AppDelegate : private cocos2d::CCApplication
 {
 public:
     AppDelegate();
     virtual ~AppDelegate();

     /**
     @brief    Implement CCDirector and CCScene init code here.
     @return true    Initialize success, app continue.
     @return false   Initialize failed, app terminate.
     */
     virtual bool applicationDidFinishLaunching();

     /**
     @brief  The function be called when the application enter background
     @param  the pointer of the application
     */
     virtual void applicationDidEnterBackground();

     /**
     @brief  The function be called when the application enter foreground
     @param  the pointer of the application
     */
     virtual void applicationWillEnterForeground();
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